OpenArena

0.7.6 released! - April 21, 2008

I thought I was making the players wait too long, nearly 10 months for the next major release. Things have been admittedly slow so I figured i'll release what's done so far. This is not the fabled version 0.8.0, but it is a nice prelude to it. :)

Comment and view changes here.

Releases can be found on the FILES page.

Mac version is coming soon!

Quick pulse check - February 18, 2008

We're not dead. Just extended technical difficulties. The blog posts has more info about it. I'm also going to get rid of some of the 'repulsive' things that are in 0.7.1 and previous versions for the new one. As this project matures closer to 1.0.0, (0.8.0 would be pretty gawsh darn close to it at least) quality control will be considered further.

Quick SOS call: a model skinner and experienced animator (in blender, no BVH importing just scratch) would be nice. OA's team (or contributors, rather) aren't paid professionals working full-time, you know. Version 1.0.0 won't be reached by doing nothing.

0.7.1 patch released! - August 8, 2007

Our previous release was a bit buggy and so we did this patch to fix things up and polish some graphics here and there.

This contains no engine binaries and can only be installed on the 0.7.0 version.

Changes: - Angelyss/dark_blue is more blue on costume - New item icons from anyone - Less bots for oa_dm2 in single player campaign - Fan crash fix - You can no longer walk in the sky on Suspended - Beret is more polished, wears his beret properly - Announcer is a bit louder and much cleaner - New rocket smoke

Zip archive mirrors: ModDB - 3DDownloads

0.7.0 released! - July 7, 2007

It's been 8 months since the last release and we've done a lot of stuff for this release, so much it's suddenly 250mb which was way past our 177mb goal. This is our biggest release ever, to state the obvious :) Anyway

Significant Changes: - 10 new player models - 26 new maps - ce1m7, oa_bases3, dm4ish, dm6ish, and cbctf1 also had several changes - Bloom (activated by r_bloom 1) - New announcer voice - New gibs - Quake's DM maps converted, from dm1 to dm7 - uses ioquake3 revision 1107 - more menu graphics, i.e. the player model button is actually there! - lots of other stuff like redone sounds and textures

Windows/Linux zip archive mirrors: ModDB - TuxFamily - Internode - 3DDownloads

Debian package mirrors: GetDeb

Source code tarball mirrors*: ModDB - On-site - Internode

Mac OS X mirrors: modDB - 3DDownloads - Thanks to jackoverfull for compiling this.

A big thanks to enki, Czestmyr, Lazureus, kit89, div0 and dmn_clown for making this release possible. :)

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