models/players/smarine/u_torso { { map models/players/smarine/2u_torso.tga rgbGen lightingDiffuse } { map gfx/fx/spec/specenv.tga blendfunc gl_dst_color gl_dst_alpha rgbGen lightingDiffuse tcGen environment alphaGen lightingSpecular detail } } models/players/smarine/l_legs { { map models/players/smarine/2l_legs.tga rgbGen lightingDiffuse } { map gfx/fx/spec/specenv.tga blendfunc gl_dst_color gl_dst_alpha rgbGen lightingDiffuse tcGen environment alphaGen lightingSpecular detail } } models/players/smarine/h_head { { map models/players/smarine/2h_head.tga rgbGen lightingDiffuse } { map gfx/fx/spec/specenv.tga blendfunc gl_dst_color gl_dst_alpha rgbGen lightingDiffuse tcGen environment alphaGen lightingSpecular detail } } models/players/smarine/u_torsoo { { map models/players/smarine/u_torsoo.tga rgbGen lightingDiffuse } { map textures/effects/skinspec2.tga blendfunc add rgbGen lightingDiffuse tcGen environment } { map models/players/smarine/u_torsoo.tga blendfunc blend rgbGen identity } { map gfx/fx/spec/specenv.tga blendfunc gl_dst_color gl_dst_alpha rgbGen lightingDiffuse tcGen environment alphaGen lightingSpecular detail } } models/players/smarine/l_legso { { map models/players/smarine/l_legso.tga rgbGen lightingDiffuse } { map textures/effects/skinspec2.tga blendfunc add rgbGen lightingDiffuse tcGen environment } { map models/players/smarine/l_legso.tga blendfunc blend rgbGen identity } { map gfx/fx/spec/specenv.tga blendfunc gl_dst_color gl_dst_alpha rgbGen lightingDiffuse tcGen environment alphaGen lightingSpecular detail } } models/players/smarine/h_heado { { map models/players/smarine/h_heado.tga rgbGen lightingDiffuse } { map textures/effects/skinspec2.tga blendfunc add rgbGen lightingDiffuse tcGen environment } { map models/players/smarine/h_heado.tga blendfunc blend rgbGen identity } { map gfx/fx/spec/specenv.tga blendfunc gl_dst_color gl_dst_alpha rgbGen lightingDiffuse tcGen environment alphaGen lightingSpecular detail } } models/players/smarine/u_torsob { { map models/players/smarine/u_torsob.tga rgbGen lightingDiffuse } { map gfx/fx/spec/specenv.tga blendfunc gl_dst_color gl_dst_alpha rgbGen lightingDiffuse tcGen environment alphaGen lightingSpecular detail } } models/players/smarine/l_legsb { { map models/players/smarine/l_legsb.tga rgbGen lightingDiffuse } { map gfx/fx/spec/specenv.tga blendfunc gl_dst_color gl_dst_alpha rgbGen lightingDiffuse tcGen environment alphaGen lightingSpecular detail } } models/players/smarine/h_headb { { map models/players/smarine/h_headb.tga rgbGen lightingDiffuse } { map gfx/fx/spec/specenv.tga blendfunc gl_dst_color gl_dst_alpha rgbGen lightingDiffuse tcGen environment alphaGen lightingSpecular detail } } models/players/smarine/u_torsor { { map models/players/smarine/u_torsor.tga rgbGen lightingDiffuse } { map gfx/fx/spec/specenv.tga blendfunc gl_dst_color gl_dst_alpha rgbGen lightingDiffuse tcGen environment alphaGen lightingSpecular detail } } models/players/smarine/l_legsr { { map models/players/smarine/l_legsr.tga rgbGen lightingDiffuse } { map gfx/fx/spec/specenv.tga blendfunc gl_dst_color gl_dst_alpha rgbGen lightingDiffuse tcGen environment alphaGen lightingSpecular detail } } models/players/smarine/h_headr { { map models/players/smarine/h_headr.tga rgbGen lightingDiffuse } { map gfx/fx/spec/specenv.tga blendfunc gl_dst_color gl_dst_alpha rgbGen lightingDiffuse tcGen environment alphaGen lightingSpecular detail } }