diff -ru ./cgame/cg_local.h ../../code/cgame/cg_local.h --- ./cgame/cg_local.h 2008-07-26 13:38:48.000000000 +0200 +++ ../../code/cgame/cg_local.h 2008-04-21 18:52:41.000000000 +0200 @@ -65,7 +65,7 @@ #define GIANT_WIDTH 32 #define GIANT_HEIGHT 48 -#define NUM_CROSSHAIRS 10 +#define NUM_CROSSHAIRS 70 #define TEAM_OVERLAY_MAXNAME_WIDTH 12 #define TEAM_OVERLAY_MAXLOCATION_WIDTH 16 diff -ru ./cgame/cg_main.c ../../code/cgame/cg_main.c --- ./cgame/cg_main.c 2008-07-26 13:38:48.000000000 +0200 +++ ../../code/cgame/cg_main.c 2008-04-21 19:06:19.000000000 +0200 @@ -896,8 +896,11 @@ cgs.media.tracerShader = trap_R_RegisterShader( "gfx/misc/tracer" ); cgs.media.selectShader = trap_R_RegisterShader( "gfx/2d/select" ); - for ( i = 0 ; i < NUM_CROSSHAIRS ; i++ ) { - cgs.media.crosshairShader[i] = trap_R_RegisterShader( va("gfx/2d/crosshair%c", 'a'+i) ); + for (i = 0; i < NUM_CROSSHAIRS; i++ ) { + if (i < 10) + cgs.media.crosshairShader[i] = trap_R_RegisterShader( va("gfx/2d/crosshair%c", 'a'+i) ); + else + cgs.media.crosshairShader[i] = trap_R_RegisterShader( va("gfx/2d/crosshair%02d", i - 10) ); } cgs.media.backTileShader = trap_R_RegisterShader( "gfx/2d/backtile" ); diff -ru ./q3_ui/ui_preferences.c ../../code/q3_ui/ui_preferences.c --- ./q3_ui/ui_preferences.c 2008-07-26 13:38:48.000000000 +0200 +++ ../../code/q3_ui/ui_preferences.c 2008-04-21 19:05:46.000000000 +0200 @@ -37,7 +37,7 @@ #define ID_ALLOWDOWNLOAD 137 #define ID_BACK 138 -#define NUM_CROSSHAIRS 10 +#define NUM_CROSSHAIRS 70 typedef struct { @@ -468,7 +468,11 @@ trap_R_RegisterShaderNoMip( ART_BACK0 ); trap_R_RegisterShaderNoMip( ART_BACK1 ); for( n = 0; n < NUM_CROSSHAIRS; n++ ) { - s_preferences.crosshairShader[n] = trap_R_RegisterShaderNoMip( va("gfx/2d/crosshair%c", 'a' + n ) ); + if (n < 10) + s_preferences.crosshairShader[n] = trap_R_RegisterShaderNoMip( va("gfx/2d/crosshair%c", 'a' + n ) ); + else + s_preferences.crosshairShader[n] = trap_R_RegisterShaderNoMip( va("gfx/2d/crosshair%02d", n - 10) ); + } } diff -ru ./ui/ui_main.c ../../code/ui/ui_main.c --- ./ui/ui_main.c 2008-07-26 13:38:48.000000000 +0200 +++ ../../code/ui/ui_main.c 2008-04-21 19:05:51.000000000 +0200 @@ -218,7 +218,10 @@ uiInfo.uiDC.Assets.sliderThumb = trap_R_RegisterShaderNoMip( ASSET_SLIDER_THUMB ); for( n = 0; n < NUM_CROSSHAIRS; n++ ) { - uiInfo.uiDC.Assets.crosshairShader[n] = trap_R_RegisterShaderNoMip( va("gfx/2d/crosshair%c", 'a' + n ) ); + if (n < 10) + uiInfo.uiDC.Assets.crosshairShader[n] = trap_R_RegisterShaderNoMip( va("gfx/2d/crosshair%c", 'a' + n ) ); + else + uiInfo.uiDC.Assets.crosshairShader[n] = trap_R_RegisterShaderNoMip( va("gfx/2d/crosshair%02d", n - 10) ); } uiInfo.newHighScoreSound = trap_S_RegisterSound("sound/feedback/voc_newhighscore.wav", qfalse); Only in ../../code/ui: ui_main.c~ diff -ru ./ui/ui_shared.h ../../code/ui/ui_shared.h --- ./ui/ui_shared.h 2008-07-26 13:38:49.000000000 +0200 +++ ../../code/ui/ui_shared.h 2008-04-21 18:52:20.000000000 +0200 @@ -82,7 +82,7 @@ #define SLIDER_HEIGHT 16.0 #define SLIDER_THUMB_WIDTH 12.0 #define SLIDER_THUMB_HEIGHT 20.0 -#define NUM_CROSSHAIRS 10 +#define NUM_CROSSHAIRS 70 typedef struct { const char *command;